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<content>
  <title>Campaign</title>
  <header size="24">Prologue</header>
  <text><caps value="A" />fter the opening video, which tells you the story of Territoire, you will find Facil in school.</text>
  <scene title="Introduction" skip="scene1">
    <dialog speaker="Classmate">Facil, thanks.</dialog>
    <dialog speaker="Facil">Thank you.</dialog>
    <dialog speaker="Classmate">We've got an indoor lecture next.</dialog>
    <dialog speaker="Facil">I see. Is the "Sorcery Group" just today?</dialog>
    <dialog speaker="Classmate">I wonder... They keep repeating the same art style in the lectures.</dialog>
    <dialog speaker="Facil">&lt;Sigh> It's impossible for me...</dialog>
    <dialog speaker="Classmate">Facil, you've got the right body motion.</dialog>
    <dialog speaker="Facil">Then what about the "Don't use your head to turn"?</dialog>
    <dialog speaker="Classmate">That's because... right?</dialog>
    <dialog speaker="Facil">Ugh...!</dialog>
    <aside>If you've noticed, I've been in this school for 2 months...
      <br />I came here alone from a rural area on the way to the capital. I'd been feeling a bit lonely, but
      <br />Nowadays, I'm having a fun school life with friends...
      <br />Incidentally, the black cat hasn't been fed.</aside>
    <dialog speaker="Classmate">Well then, we'll be here...</dialog>
    <dialog speaker="Facil">Yeah, later.</dialog>
    <dialog speaker="Classmate">Byebye.</dialog>
    <dialog speaker="Facil">All right. Next is... the 2nd plain.</dialog>
    <dialog speaker="Lien">Hello! Facil.</dialog>
    <dialog speaker="Facil">Ah, hello, Lien.</dialog>
    <dialog speaker="Lien">We've got the same schedule now, right? Let's go!</dialog>
    <dialog speaker="Facil">Yeah!</dialog>
    <aside>She's "Lien". She's a girl from a long-eared elf country.
      <br />You could say that she's cheerfully positive and pretty, but...</aside>
    <dialog speaker="Lien">Hm? Is there something on my face?</dialog>
    <dialog speaker="Facil">Eh? No, it's nothing...</dialog>
    <dialog speaker="Lien">Aah, that surprised me... I surely thought Facil was going to confess.</dialog>
    <dialog speaker="Facil">Who would!?</dialog>
    <dialog speaker="Lien">Oh, really? I wouldn't mind. I have no intention of saying who...</dialog>
    <dialog speaker="Facil">Geez, don't make fun of me!</dialog>
    <dialog speaker="Lien">Ahaha, sorry.</dialog>
    <aside>Elves... I expected a more graceful image...</aside>
    <dialog speaker="Lien">What is the next lecture</dialog>
    <dialog speaker="Facil">Um "Combat 1" right? Yeah... It's "Combat 1".</dialog>
    <dialog speaker="Lien">Geh!? With Courage...?</dialog>
    <dialog speaker="Facil">Do you dislike Courage-sensei, Lien? It looked like you two got along...</dialog>
    <dialog speaker="Lien">Are you kidding!? Someone should shut that mouth of his...</dialog>
    <dialog speaker="(Shout)">Who's mouth should be shut?</dialog>
    <dialog speaker="Lien">Ugeh!
      <br />Coura-san...</dialog>
    <dialog speaker="Courage">Address me as "sensei"!</dialog>
    <dialog speaker="Facil">Hello, Courage-sensei.</dialog>
    <dialog speaker="Courage">Hey! Hello, Facil... The weather's nice again today.</dialog>
    <dialog speaker="Lien">How is it pleasant? Courage-sensei.</dialog>
    <dialog speaker="Courage">Lien... Would you stop with the bad vibes in the morning?</dialog>
    <dialog speaker="Lien">Who was it that said to add "sensei"!?</dialog>
    <dialog speaker="Courage">There's no reason to change your tone!</dialog>
    <aside>This person is "Courage-sensei".
      <br />He's mainly in charge of combat-related lectures. He helped me out a lot when I got into the academy.
      <br />He's sociable and firm. He's very popular amongst the students.</aside>
    <dialog speaker="Lien">Hey, Facil. He should shut up, right? Courage, that is.</dialog>
    <dialog speaker="Courage">You... If you call me something like "Coura-san" one more time, I'm going to resound your marks in the lecture.</dialog>
    <dialog speaker="Lien">That's an abuse of authority! Besides, everyone calls you that!</dialog>
    <dialog speaker="Courage">The way you say it, there's no sense of respect.</dialog>
    <dialog speaker="Lien">......
      <br />It's vexing, but you're right on target.</dialog>
    <dialog speaker="Courage">What!?</dialog>
    <aside>Pretexts to popularity are unlike a teacher...</aside>
    <dialog speaker="Lien">Now that I think about it... Have you been to the capital before coming here, Facil?</dialog>
    <dialog speaker="Facil">Yeah... huh? Lien hasn't been there?</dialog>
    <dialog speaker="Lien">I'll pass! The capital's a long ways away from here, isn't it?
      <br />I decided I'd rather be here at this academy than go... I suppose.</dialog>
    <dialog speaker="Facil">I see... The capital's pretty close to where I came from.</dialog>
    <dialog speaker="Lien">...So, did you see the entry ceremony?</dialog>
    <dialog speaker="Facil">Yeah! I only watched a little, but it was amazing!
      <br />The knights of the kingdom were all lined up. It looked like the whole town was having a festival!</dialog>
    <dialog speaker="Lien">Fufu... Your face is like a girl's starving for amusement.</dialog>
    <dialog speaker="Facil">Huh? Really?
      <br />...I was a bit distracted.</dialog>
    <dialog speaker="Lien">Well, anyways. I can understand the festival.
      <br />Since the elite gather at the academy at the capital, the whole country's screaming to get in.</dialog>
    <dialog speaker="Facil">The academy near my house is ordinary... so I had little hope.</dialog>
    <dialog speaker="Lien">We're near the border of another country. Is there anything you can do about it?</dialog>
    <dialog speaker="Facil">From a rural area on the border to an academy along the way to the capital... It feels sort of complicated.</dialog>
    <dialog speaker="Lien">Huh? Didn't you say you "were pleased"?</dialog>
    <dialog speaker="Facil">Yeah! I wonder if it somehow resembles my rural home.
      <br />If I had as much fun at the capital every day, I think it'd wear me out...</dialog>
    <dialog speaker="Lien">I was thinking the same thing!</dialog>
    <dialog speaker="Facil">Lien, do you want to go to the entry ceremony too?</dialog>
    <dialog speaker="Lien">Well, the ceremony... they say the "Central Student Council" is there... I think?</dialog>
    <dialog speaker="Facil">Central student council? Is it any different from the student council back home?</dialog>
    <dialog speaker="Lien">Oh, you didn't know? Even though it's so famous...</dialog>
    <dialog speaker="Facil">Yeah...</dialog>
    <dialog speaker="Lien">There are many academies in this country, but there are only a few student councils. Didn't you know?
      <br />The "Central Student Council" is the student council at the top.</dialog>
    <dialog speaker="Facil">Is it... really that great?</dialog>
    <dialog speaker="Lien">...I suppose so. The students become the center, managing the town, the industry.
      <br />They become the students' representative. Don't you think that's rather important?</dialog>
    <dialog speaker="Facil">He~h. We're talking like an Imperial Court...</dialog>
    <dialog speaker="Lien">Surely like the "Elite amongst the elite", right?</dialog>
    <dialog speaker="Facil">But they're students like us, right?</dialog>
    <dialog speaker="Lien">Of course!
      <br />Moreover, the head chairman of the central student council... It seems there's a girl called the "Grand Head Chairman" in society.</dialog>
    <dialog speaker="Facil">Eeeh!? There is!?</dialog>
    <dialog speaker="Lien">An interesting person... or so goes the rumor. It kind of makes you anxious to see the entry ceremony, doesn't it?</dialog>
    <dialog speaker="Facil">Yeah... I haven't seen a person like that.
      <br />I see... If we look, we should pay extra attention.
      <br />There'll be lots of people. We should watch from a distance...</dialog>
    <dialog speaker="Lien">Huh? Isn't the entry ceremoney like a parade? Will we be able to see it from a distance?</dialog>
    <dialog speaker="Facil">Yeah! There's a place beyond 2 hills...</dialog>
    <dialog speaker="Lien">Um, Facil... Isn't that only okay for elf eyes?</dialog>
    <dialog speaker="Facil">Eh? Did you say something?</dialog>
    <dialog speaker="(Voice)">Hey, you two!</dialog>
    <dialog speaker="Lien">Yes?</dialog>
    <dialog speaker="(Voice)">There's a class going on!</dialog>
    <dialog speaker="Facil">I-I'm sorry...!</dialog>
  </scene>
  
  <a id="scene1" />
  <text><caps value="Y" />ou'll find yourself at a screen titled "Quest Select"</text>
  
  <scene title="Quest Select Instructions" skip="scene2">
    <dialog speaker="Facil">This is...?</dialog>
    <dialog speaker="Courage">The "Quest Select" screen.
      <br />Not only can you challenge a quest here, you can also see events again. This is a convenient place.</dialog>
    <dialog speaker="Facil">...Um. What are these "quests"?</dialog>
    <dialog speaker="Courage">The "quests" here are actions for the academy's town... I suppose.
      <br />While at the academy, there are bound to be various things to occur, lectures and other odd jobs... Some are important events.</dialog>
    <dialog speaker="Facil">He~h. So that's how it is...</dialog>
    <dialog speaker="Courage">Well then, allow me to explain this screen.
      <br />First, on the board on the left side...</dialog>
    <dialog speaker="Lien">Wait a minute!!</dialog>
    <dialog speaker="Courage">What is it? Lien...</dialog>
    <dialog speaker="Lien">Sensei's a hindrance. I can't see.</dialog>
    <dialog speaker="Courage">Hey, hey... Calling me a hindrance. Are you trying to make me sad?</dialog>
    <dialog speaker="Facil">While we're here, could you teach us well...?</dialog>
    <dialog speaker="Courage">Yeah... let's step down, shall we?
      <br />Is this okay?
      <br />Shall I... continue the explanation?</dialog>
    <dialog speaker="Facil">Yes!</dialog>
    <dialog speaker="Lien">Please do.</dialog>
    <dialog speaker="Courage">First, on the board on the left side, you can "select quests".
      <br />From here you can select quests... Understand?
      <br />The ones marked by pencils reveal quest types.</dialog>
    <dialog speaker="Facil">Quest types?</dialog>
    <dialog speaker="Courage">The ones you see currently marked by pencils are lectures... They're "Tutorials".
      <br />The blue notebook is a "subquest" that is somewhat separated from the original story.
      <br />The green notebook is a "main quest" that follows the scenario of the original story.
      <br />Also, you can't see one right now, but named chapters are turning points where important events occur... These are "key quests".</dialog>
    <dialog speaker="Lien">If we can't see such a quest now, what do we need to do to see one?</dialog>
    <dialog speaker="Courage">I suppose... For example, if you clear selected quests, a "main quest" may appear at the end.
      <br />You'll also see new quests...
      <br />You can buy things with points saved at the "quest shop"... It's kind of like that.</dialog>
    <dialog speaker="Facil">Quest shop?</dialog>
    <dialog speaker="Courage">On the right board, there's a "quest shop" you can enter, see?</dialog>
    <dialog speaker="Facil">But doesn't it say "Preparing" on the sign...?</dialog>
    <dialog speaker="Courage">That's because... this is a "demo"!</dialog>
    <dialog speaker="Lien">That's quite the adultish emotion you have there...
      <br />These things you can purchase with points saved... what kind of things are there?</dialog>
    <dialog speaker="Courage">You'll receive "quest points" when you clear quests, but
      <br />You can use these "quest points" to puchase things.
      <br />By the way, your "quest points" are displayed at the top right.</dialog>
    <dialog speaker="Facil">These "quest points" are like money.</dialog>
    <dialog speaker="Courage">...Well, it's fine to think of it like that.
      <br />Oh, that's right. The number of points received can change based on the quest's results.
      <br />Good luck in trying to clear quests with the best results!</dialog>
    <dialog speaker="Lien">Then we'll get reset if we get poor results...</dialog>
    <dialog speaker="Courage">No, no. If your results are poor, you'll receive the minimum number of points.
      <br />When cleared, they'll be marked "finished" (&#28168;).
      <br />If you don't do things in between, the challenge will remain as is!</dialog>
    <dialog speaker="Facil">All right, I'll do my best!</dialog>
    <dialog speaker="Lien">But... The "quest shop" is still making preparations.
      <br />There isn't much meaning to saving up points...</dialog>
    <dialog speaker="Courage">That's the way it goes...
      <br />Even though you can't go to the shop, you can still use your points.</dialog>
    <dialog speaker="Facil">You can?</dialog>
    <dialog speaker="Courage">Do you see the "key" mark by the quest title?
      <br />Selecting a quest with a key allows you to use points to unlock it.
      <br />If you have enough points, and you feel "I want to unlock this" you can use up some points at that time.</dialog>
    <dialog speaker="Lien">Wow! Unexpectedly friendly.</dialog>
    <dialog speaker="Courage">By the way... Earlier I mentioned "quest points".
      <br />There's a lecture in the "Tutorial".
      <br />It talks about how points given are decided.
      <br />Furthermore, there are points added for the first time you clear a quest.</dialog>
    <dialog speaker="Lien">...Bah. I thought getting income would be easy.</dialog>
    <dialog speaker="Facil">We'll just have to do it diligently and steadily!</dialog>
    <dialog speaker="Courage">...Well, anyways. You can get another explanation of the quest selection here.
      <br />Since there's nothing difficult, you'll get accustomed to it quickly.
      <br />Give it a try at least once afterwards... I guess!</dialog>
    <dialog speaker="Facil">Yes!</dialog>
    <dialog speaker="Lien">Understood.</dialog>
  </scene>
  
  <a id="scene2" />
  <text><caps value="N" />ow that you have control, feel free to select any of the quests from the left board.</text>
  
  <quest_select>
    <quest>
      <type>Video</type>
      <name>Opening<br />(&#12458;&#12540;&#12503;&#12491;&#12531;&#12464;)</name>
      <desc>Repeats the opening video and prologue.</desc>
    </quest>
    <quest>
      <type>Tutorial</type>
      <name><text_link uri="http://blackguard.darkstargamers.com/Territoire/Campaign/Basics_Lecture_I">Basics Lecture I<br />(&#22522;&#30990;&#35611;&#32681;&#12381;&#12398;1)</text_link></name>
      <desc>A tutorial on character movement, turns and attacking.<br />Reward: 10 quest points</desc>
    </quest>
    <quest>
      <type>Tutorial</type>
      <name><text_link uri="http://blackguard.darkstargamers.com/Territoire/Campaign/Basics_Lecture_II">Basics Lecture II<br />(&#22522;&#30990;&#35611;&#32681;&#12381;&#12398;2)</text_link></name>
      <desc>A tutorial on grouping units and group attacks.<br />Reward: 15 quest points</desc>
    </quest>
    <quest>
      <type>Subquest</type>
      <name><text_link uri="http://blackguard.darkstargamers.com/Territoire/Campaign/Defending_the_Perimeter">Defending the Perimeter<br />(&#21608;&#36794;&#35686;&#20633;&#12398;&#24403;&#30058;)"</text_link></name>
      <desc>Defend the area by defeating enemies in the area.<br />Requires: 25 quest points<br />Reward: 50 quest points</desc>
    </quest>
    <quest>
      <type>Main Quest</type>
      <name><text_link uri="http://blackguard.darkstargamers.com/Territoire/Campaign/Meeting_a_Gang_Leader">Meeting a Gang Leader<br />(&#21021;&#12417;&#12414;&#12375;&#12390;&#30058;&#38263;)</text_link></name>
      <desc>Accept the challenge of a gang leader to fight a 2 vs 2 battle.<br /></desc>
    </quest>
  </quest_select>
  <failXSL>
    <header>XSL is Disabled</header>
    <paragraph>You are seeing this message, because the browser that you are currently using does not allow for XSL transformations to take place.
      If you are using plugins that disable scripts, such as NoScript, you will not be able to view the content in this section.
      Unfortunately, there is no alternative address that you can go to at this time, nor is one planned to be made.
      The entire Territoire section is written completely in XML/XSL, so allowing XSL transformations is required.</paragraph>
    <paragraph>I apologize for any inconveniences this may cause, but this XML/XSL is what I chose to write the Territoire section in.
      Similarly to the other sections, I am always trying to experiment with different technologies and languages to see what I can do with them and which I like to use.
      XML/XSL, in particular, is something that I have grown a liking to, so it is possible to see more of it in the future.
      If I receive complaints, I may resort strictly to using PHP and/or JavaScript as I have done in the past.</paragraph>
  </failXSL>
</content>